Current Issue: Vol. 7-1 (03/09/2009)



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DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]



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Articles with the Same Tag

Tag: "Motivations For Play"
(Most Recent Articles Listed First)

Primary Motivations (2008-02-05)
On Therapy and Dependency (2008-02-05)
Player Life-Cycle (2007-10-13)
Podcast at Revolution G (2007-06-29)
PARC Forum Talk (2006-08-29)
Upcoming Journal Article (2005-05-10)
Implementing the Assessment Tool (2005-03-13)
In Their Own Words: Unique Components (2005-03-13)
In Their Own Words: The Immersion Component (2005-03-13)
In Their Own Words: The Social Component (2005-03-13)
In Their Own Words: The Achievement Component (2005-03-13)
Types vs. Components (2005-03-13)
Motivations Profile Browser (2005-03-13)
Take the Motivations Assessment (2005-03-13)
A Model of Player Motivations (2005-03-13)
Revised Motivations Framework (2004-07-10)
Addiction (2004-07-09)
Ranking Motivations (2004-04-15)
Why Do You Play? (2004-04-15)
The Demographics of Motivations (2004-02-21)
Appeal of Game Elements (2003-11-03)
Motivations Assessment (2003-11-03)
Therapeutic Spaces (2003-06-22)
Assessment: Motivation Factors (Facets) (2003-03-27)
Most Important Aspect Of Game (2003-01-01)
Posted on August 24, 2007 | | Email this Link


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