Phase 29 Survey - Kids and MMOs
 

 
 
This survey is for MMO players who have at least one child below the age of 18.

General Demographics
(3 Questions)

1) Gender: Male    Female

2) Age:  

3) Please list the ages of your children from youngest to oldest, separated by commas.

(e.g., 8, 12)

A question about virtual worlds designed for young children (1 Question)

1) There are virtual worlds currently that are directly targeted at young children (as young as 5-10), such as Toontown, Club Penguin, and Webkinz. Have your children participated in these worlds? And do you feel these worlds are sufficiently well-designed and safe for young children?

The following questions are related to typical MMOs targeted at teens and adults, such as EverQuest2, World of Warcraft, or Lord of the Rings Online (7 Questions)

1) At what age would you feel comfortable allowing your child(ren) to play an MMO with and without supervision?

At age with me or spouse/partner watching
At age without direct supervision

2) What do you perceive to be the main risks and dangers associated with your child/children playing MMOs?

3) Overall, how much potential risk do you associate with your child/children playing MMOs?

Almost no risk
A small amount of risk
A moderate amount of risk
A large amount of risk
An incredible amount of risk

4) What do you perceive to be the main benefits and learning opportunities associated with your child/children playing MMOs?

5) Overall, how much potential benefit do you associate with your child/children playing MMOs?

Almost no benefit
A small amount of benefit
A moderate amount of benefit
A large amount of benefit
An incredible amount of benefit

6) Assuming your children are in their highschool years, do you feel the risks associated with MMOs are higher or lower than the risks associated with other activities (online and offline) that they engage in?

Significantly Lower
Somewhat Lower
About the Same
Somewhat Higher
Significantly Higher

7) What kinds of features or parental controls would you like MMOs to have?

8) Do you have any advice for other parents in terms of how to manage the amount of time kids spend playing MMOs or other risks involved?

Optional: Any additional thoughts on the intersection of parenting, kid safety, and MMOs are welcome and appreciated.

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