Current Issue: Vol. 7-1 (03/09/2009)
 
 

 

 

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DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]

 

 


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Welcome to the Seventh Issue

It feels great to be back in school again after working for almost 2 years. Being in a seminar with a good prof is so satisfying. I’m also finally in the right place and context to write up some of my data for submission to journals. The task of crystallizing the most important findings from 3 years of online surveys will be challenging and rewarding.

And for all those of you who participate in these surveys, those who discuss the findings on other message boards, or those of you who help publicize the surveys, I just want to express my appreciation for your help because the support from the community is so important in these studies.

This issue focuses more on how different game elements or genres appeal to different people – focusing on gender and age differences. The combined big picture is quite interesting.

Now that I'm at Stanford, I need IRB approval for research on human subjects even with the minimal risks involved with online surveys, but it's a required formality. So I have a protocol proposal pending for the surveys, and as soon as that is approved, I'll start doing the surveys again - hopefully at the beginning of December.

How You Can Help:

- Post a message on your community forum or message board about the findings.
- Create a link to "The Daedalus Project": http://www.nickyee.com/daedalus/
- Create a link to "the HUB": http://www.nickyee.com/hub/

As usual, your comments and feedback are most welcome. Any questions should be directed to contact@nickyee.com

Great snippet from a forum:

avery: You know how when you're in a fight, and you die, and you don't think you should have, and you get really pissed and yell obscenities at the computer?


darrien: Yeah?


avery: I like making other people do that


darrien: You need help.

Posted on November 3, 2003 | Comments (4) | TrackBack (0)


Comments

good 'ole gawaine board for ya :oP

keep up the great work, very interesting site!!

Posted by: Dora on November 5, 2003 8:35 PM

Incredible site, without a doubt the most intensive and up-to-date information on MMORPGs that I have found. Without this resource, I'm unsure if I would have been able to write that research paper.

Thanx a ton,
-Sala

Posted by: Salalorn on January 12, 2004 2:12 PM

These threads are correct, the grief numbers are inaccurate.

Apparently real griefers aren't taking this survey, or they're just rarer than was thought?

Or maybe the questions asked to elicit griefing preferences aren't working as planned.

(see near the bottom of the Torv thread for an extended complaint about the "grief" numbers and what's wrong with them: even if you disagree at the 2nd most strongly spot with all the answers, you get a 65% grief rating, for one thing, according to that one -- and another post higher up where liking to get revenge on people who annoy you excessively, but disagreeing with all the rest, gets you 85% -- very high for really not griefing types at all)

Posted by: Dee Lacey on January 29, 2004 7:34 AM

A piece of erudition unikle any other!

Posted by: Jady on January 3, 2012 2:03 AM
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