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DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]

 

 


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Playing with Someone (Part 2)


Respondents were then asked whether their romantic partner plays the MMO they do, and if so, whether they usually play together or separately. Of the female players who are in a romantic relationship, about 50% of their romantic partners play with them on a regular basis. Of the male players who are in a romantic relationship, only about 20% of their romantic partners play with them on a regular basis. The most striking difference is that the romantic partners of female players are about three times more likely to play the MMO they play than the romantic partners of male players.

A large part of what we're seeing here is probably the "introduction" effect. Because a much higher percentage of female players are introduced to the game via their romantic partner, this increases the likelihood that a female player is playing with their romantic partner. The overall story is that not only are female players more likely to be in romantic relationships to begin with, but they're very likely to be playing with their romantic partner.



 
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Posted on January 3, 2006 | Comments (13) | TrackBack (0)


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