Current Issue: Vol. 7-1 (03/09/2009)



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DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]



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The Daedalus Project is Three Years Old :)

I thought I would have been able to get this issue out sooner, but I picked up a copy of Civ 4. If you think WoW is dangerous, Civ 4 is lethal. The "just one more turn" hook is amazing and they revamped some very important game mechanics and got them right this time. So this issue came out a little later because of that just in time for the 3 year mark.

As always, feel free to drop me a note here or email at

How You Can Help:

- Post a message on your community forum or message board about the findings.
- Create a link to "The Daedalus Project":
- Add a link to The Daedalus Project in your forum signature.

As usual, your comments and feedback are most welcome. Any questions should be directed to

Posted on January 2, 2006 | Comments (6) | TrackBack (0)


This site was everything I needed and more for my psychology project. Thanks a lot! Your dedication is amazing!

The last few months I've been thinking about the philisophical aspects of MMOGs. What do you think humans would be able to create first? An actual utopia on earth, or a Matrix-style virtual-reality utopia? Would this be desirable, or even ethical?

Perhaps someday we would have the technology to create an ideal world that is perceived as real to the five senses. People could live together as their avatars in a virtual paradise, or there could be an individual world for each person, tailored to their wants and needs, and populated with virtual people controlled by an AI no different or less spontaneous than humans. Everything that happened in that virtual world would be for the single purpose of making the user happy. If we could do that, should we? Would it be "right" for people to live their lives in an ecstatic, beautiful dream?


Spending so much time thinking about MMORPGs is
giving me the same withdrawl-ish feeling I had several years ago when I had to go cold turkey on EQ and MMOGs in general. I wonder if I'd have any more self-control if I had access to MMOGs again?

Have you found any cases in which problematic MMOG users were able to overcome the addiction and continue playing MMOGs without becoming unconrollably obsessed again?

Posted by: David K. on January 11, 2006 2:41 PM

Excellent site. I've never seen any other with such insightful comments on this topic.

Just a minor suggestion: the color scheme makes it somewhat difficult to read. Blue links on a blue background in particular is quite an eyesore.

Posted by: zs on January 30, 2006 5:57 PM

Many sites lose focus or interest in the scientology or psychology of covering video games they clearly do not understand. The Daedalus Project has a solid foundation and maintains it through input of countless gamers - gamers from among the most popular and populous MMORPGs to date.

The comments on the aspects of culture, society, interactions are thoughtful, informed and not extremely wordy. As a gamer myself I find the topics doing justice to the conflicts as well as quoting real people in the process.

This is by far the best study I've found on MMORPGs yet. I have cited the Project in many of my blog posts and have praised it for its mix of journalistic and essay styles. I look forward to new information every day, both as a blogger and as a gamer. Thank you.

Posted by: Chris Walden on February 14, 2006 6:47 PM

Congratulations and keep up the good work!

Posted by: Jin Entres on March 22, 2006 3:48 AM

Hey. Amazing work. Great Idea! :D Really love it!

Posted by: gRAPE on November 8, 2007 2:44 AM

Я, безусловно, буду всем рекомендовать ваш сайт. Ж

Posted by: DSLR-A900 on November 15, 2011 7:26 AM
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Note: To decrease potential comment spam, comments with a link element will be moderated and will not appear immediately. Comments with more than one link are junked automatically. With regards to content, comments that contain profanity, slurs, or similar words may be censored or deleted entirely. Also, posts that are simply trolls, flames, or personal attacks have a good chance of being removed. The same applies to posts requesting character trades or asking for game-specific help.


Tribal design by snoopydoo. Crusader graphic by Gravity. All other materials available at The Daedalus Project are copyright 2003-2006 by Nick Yee.