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In Their Own Words: The Social ComponentIt's Not About the Social Things And before we leave this section on Social components, I want to include narratives from players who are largely not interested in socializing with others in the game. I generally don't talk to people I don't know. I play with random people but I am not focused on meeting people. [Guild Wars, M, 14]
I don't play well with others. I tend to stick to killing the highest leveled monsters with my pets, by myself and ONE dragon/hiryu/white wyrm, vetting all the way. It gives me pleasure being able to solo otherwise almost unkillable monsters to others, and many times to others attempting the same thing I am. When in my guild (which I rejoined recently after being out of it for 2 YEARS!!) I help others, resurrect when needed, but otherwise I just mope and complain and donate all my gold to the guild fund. [UO, F, 23] I don't socialize well voluntarily in MMORPGs. I will usually only form a group if necessary for a quest or if a real life personal friend is playing also. That said, I do enjoy most of the groups (and the guild) I am part of. Socialization can be an enjoyable part of the game for me, but I don't normally initiate it. [WoW, M, 28]
Comments
I play a Noble/Soldier not online. Using the d-20 system for Star Wars(revised rules) and have played RPGs since I was old enough to read the rules(I grew up literally a house away from a large Gaming Store) so I've been drawn to the mystery and challenge of navigating an interactive story. Not just reading but playing and controlling the way the story unfolds is an amazing draw that can be correlated to many types of games, especially video games. Posted by: Sean on April 12, 2005 12:15 PM
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