Current Issue: Vol. 6-2 (6/11/2007)
 
 

 

 

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Erin Hoffman: Interesting, Nick. Certainly was a point of interest for us at GoPets, which is entirely centered around pet caretaking. Something ... [go]

Tyn: I started off playing Star Wars Galaxies, which whilst not overly harsh for non-jedi's in terms of death penalties did ... [go]

cs: Damn, sounds like playing EQ back in the day was a blast. But seriously -- you should have researched Eve ... [go]

HAzzardous: Yesh its Difficult, Ive got a 70 NE Rogue Female lol. And a 63 Troll Shaman, one on a Pve ... [go]

dumbblonde: My all time favorite guild name: She said she was lvl 18 ... [go]

 

 


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Faces of Role-Playing

Character Creation

When role-players are asked to describe some of their most memorable characters, three types of characters seemed to emerge. These character types are also largely corroborated by the role-players themselves in a latter question asking them to describe the range in and any common tropes or fads they observe among role-played characters. Roughly, these three types are the Tragic, the Zany, and the Interaction-Scripted.

They killed my parents, my sister, my dog, and my entire village

One pervasive theme among created characters was having a tragic past (the “Tragic”). Descriptions of slain parents, loved ones, and pillaged towns during early childhood were common in the background stories of many characters.

With the boy still not willing to give up his beliefs and learn the ways of magic, the wizard took a drastic step; he killed every single member of the order while the boy was out studying the wildlife. [WoW, M, 20]

From the time she was seventeen or so, everyone she became close to inevitably was killed. [Neverwinter Nights, F, 23]

Her family's farm was destroyed when she was four, and her family killed, but a valiant hero on a horse managed to rescue her, and bring her to Northshire Abbey, where she was raised to be a priest. [WoW, F, 18]

To a certain degree, this mechanism might serve to avoid the possibility of having to deal with a certain category of people. As one player put it succinctly:

On WoW, everyone is an orphan. Well, that's true most places where you roleplay because it's easier than having any kind of relationship with ... parents. *gasp* [WoW, F, 21]

 
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