Dragon Slaying 101: Understanding The Complexity of Raids
People Don't Listen
The problem of course is that for a variety of reasons, people do not do what they are told to do. Typically, the wrong actions by one individual can set back the entire raid. As the following narratives illustrate, there are many reasons why this occurs. This is why it is particularly important that ground rules are laid out as clearly as possible.
A common reason for raids to have trouble is players not listening. When you get to a raid, sit down and shut up for a while. Listen to the raid leader. If your running around in circles, or killing the near by mobs or in general doing things that cause spam in other players channels/windows then your not going to get all the info you need to do your job in the raid. Its always the same, when I do a raid of 30+ people, 5-10 of them chat with each other, duel each other, and 5 minutes into the raid ask how we are going to handle something I just covered 5 minutes before the raid began. If you think you run raids better, or know more about the game then the Raid leader does, Disband and run your own raid another time. DO NOT tell the Raid Leader how he/she should run their raid. When a Raid Leader says do this or don't do that, then do as he/she says, there is a reason even if you can not think of one. [SWG, M, 30]
I have led many raids myself. What makes the raid difficult is people who don't listen to the raid leader. It's important to listen to directions. The raid leader (if they are a good one) has done research on the zone and knows the in's and out's of it. Also it's important for every one to know their job during a raid. One person doing the wrong thing can cause the whole raid to wipe out. Also, it's very annoying for people to show up late for a raid and expect the whole party to wait for them. The best raid I ever went on was one that I was not leading. [EQ, F, 49]
The hardest part of organizing a strong raid is getting everyone on the same page.. Getting everyone to follow the orders of the raid leader and not to chatter in team speak about other things. Sometimes players wander off by themselves and then that makes the group more vulnerable. Sometimes people don't pay attention and go to the wrong city and that makes the group more vulnerable. I remember one time this guy on teamspeak wasn't paying attention to the raid leader and he kept wandering off... dueling people and going to the wrong cities.. We ended up kicking him from the guild because he wasn't a team player. It kind of sucks but the guild I'm in is a player versus player oriented guild.. It wasn't anything personal. It is just hard to get everyone to cooperate with the raid leader (especially if I am leading the raid - I am a girl and I notice that people don't pay attention or follow my orders as much as other raid leaders). [SWG, F, 21]
Tags: drama (5) , leadership (14) , organizational structure (9) , play is social (27) , raiding (4)
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