Current Issue: Vol. 7-1 (03/09/2009)



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DRAVEN: HOSTILE ARSENAL`Crusade GUARDIANS PierceTheVeins Fenris Mastermind Vengeance LEGION ELITE Imperial SUPERIOR Descendants REVENGE AllStars CONQUEROR CONQUEST Renegades Celestial Beings Enrage ... [go]

Ashraf Ahmed : real-world context can be inserted into a virtual world, effectively turning the virtual world into a forum for real-world contexts. ... [go]

Roflmaodoodoodadoodoo: I didn't get it from the generator, but I saw it in Arathi Basin and thought it was the best ... [go]

Keesha: In awe of that aneswr! Really cool! ... [go]

Bobbo: This does look promising. I'll keep cmoing back for more. ... [go]



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Primary Motivations

If we collapse across the motivation categories, we get the following graph. Overall, the immersion components have a slight edge against the other two motivations and are equally appealing to both men and women. For the achievement and social categories, we see a flip by gender. Men were about 50% more likely to select an achievement motivation as their primary motivation, while women were about 50% more likely to select a social motivation as their primary motivation.

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Posted on February 17, 2008 | Comments (14) | TrackBack (0)

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