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In Their Own Words: The Immersion Component


Immersion also refers to the more basic sense of "being somewhere else", of being immersed in a compelling fantasy world.

I was playing World of Warcraft and puttering around Brill (still my favorite Undead city at level 30). I glanced at the clock and it was just coming up on 8pm. I heard an odd, rhythmic clanging sound. I hadn't noticed the sound before so I did some investigating. The sound was loudest closer to the Town Hall. When it stopped, I realized that it had sounded eight times and it was Brill's clock tower chiming the hour. The quality of the sound absolutely perfect for an Undead town ; disjointed, clangy and broken. And the attention to detail! Someone made the effort to get that in to the game. I found that absolutely delighted. [WoW, F, 26]

Immersion is an important part as far as feeling like I'm really part of the game world. I don't necessarily Role-Play a lot, but feeling like I'm 'in' the game is really fun. For example, in EQ, I felt like I was just playing a random computer game. Whereas with WoW I really feel like I'm involved because there's a rich history and I know a lot of the history about it. WoW has more depth and immersion than EQ in my opinion because of this. My friend and I agree that Everquest should be renamed Elfquest because the 'plot/history' seems to revolve around being an elf, or not being an elf. [WoW, M, 18]

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Posted on March 13, 2005 | Comments (1) | TrackBack (0)

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Tribal design by snoopydoo. Crusader graphic by Gravity. All other materials available at The Daedalus Project are copyright 2003-2006 by Nick Yee.