In Their Own Words: The Immersion Component
The Story of the World
It is also important to them to learn the story of why the state of the world is the way it is. They go out of their ways to read up on the histories of different key characters or races / tribes in order to learn the story of their world. A world that has a solid, sustained story is what allows them to do what they enjoy - creating characters that fit into and become part of the larger story.
I love the stories around the new Everquest. I went from zone to zone talking to people trying to figure out how we arrived where we are in the story - 500 years later and the moon of Luclin now gone. Where are those frogloks? I am anxious about getting through certain zones because I want to see/do more. You can 'mark' items in the game that lets people know you were there, so I'm always deeply envious when someone beats me to the punch. I've yet to get my name on an item whereas my boyfriend has. I think I'll trip him next time he's racing off to mark something. [EQ, F, 37]
I'll almost always shy away from classes without some sort of improved method of travel because I love to travel, explore, and learn the story, not necessarily so that I can be a part of it, but so that I have a grip on the story and where it's going. This area ties in greatly with roleplaying if you choose to explore for story rather than explore for superiority. I guess I focus on mechanics over roleplaying, but I do explore more for roleplaying reasons than I do for achievement. [WoW, M, 20]
Of the reasons you give, this best fits why I enjoy playing....but not exactly. I do enjoy exploring, but what I enjoy even more is the creation and participation in a story. Exploring the world is a large part of that. I'm a big reader....fantasy, sci-fi, and interesting biography. When I'm having my 'best times' in game is when I'm pursuing a quest or participating in some grand adventure. Grinding, as a whole, doesn't interest me one bit. And I don't need to be the central figure in the storyline, like you are in Single Player RPG's. [EQ2, M, 30]
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